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We’re looking for people to join our industry-leading Creative Technologies team. We’re growing, and we’re looking to increase both our capacity and our capability.
The role of Full Stack Developer is a great opportunity to join us.
Bryden Wood are leaders in Design for Manufacture and Assembly (DfMA) and the Creative Technologies team are specialists in design automation.
We aren’t software developers, but we do make software ;)
We’re building web-based technologies for configuration and design automation that are changing the way transport, homes, education, and industrial projects are delivered. Our approach is about making the process of designing buildings not just faster, but smarter.
You will work as part of our web development group. You will be responsible to an associate and one junior director in the team and you will work with other junior and senior developers across multiple, parallel projects.
Projects in Creative Technologies typically involve teams of six to ten people and we stitch together a range of computational design strands such as algorithmic routines and 3D model processing. Our web development work provides distinct functionality and features that both enable and enhance our overall design automation goals.
As well as working closely with your core colleagues, you will be expected to engage with – and be empathetic to – the other complimentary aspects of our projects.
We’re looking for someone passionate about changing the way in which design of the built environment is done. Technical skills are important, but we also value your approach, attitude, outlook and desire to help shape our vision. We aren’t necessarily looking for the ‘finished article’ – we will support you to become an integral part of our team so that we can achieve success together.
We’re looking for someone with experience in building interactive web apps or experiences with;
We are looking for someone capable of understanding and integrating new technologies within our overall tech stack. Knowledge and demonstrable experience of some of the following is required:
Specific use of any of the following representative technologies will be an advantage:
We typically develop immersive and interactive 3D and geospatial environments as part of our apps and knowledge or experience of any of the following will be beneficial:
We are looking for someone with relevant and demonstratable practice experience. Related academic (or equivalent) qualifications and achievements will be beneficial.
We are a collaborative team – all development work is carried out as part of a group. So we will look for experience of collaborative and agile working practices and collaborative coding platforms.
We want the interview process to be thorough, but not overwhelming. The goal is for us to find the right person, but also for you to find a place in which you can thrive.
Shortlisted candidates will be invited to a potential two-stage process.
The first stage is a discussion with the Creative Technologies lead, Phil Langley along with other team Directors. The purpose of this is to introduce applicants further to the team’s approach and set-up, to talk in more detail about the role and to discuss your CV, portfolio/ examples of work and your level of experience.
The second will be a meeting with a representative group from across the team so that you can meet some potential colleagues. This session will be used to discuss more technical aspects of the role. While there won’t be a coding test, we may ask you to provide supporting material to demonstrate relevant knowledge and experience.
UK, Italy or Spain.
The Creative Technologies team is (notionally) based in London but we are currently working remotely and will continue to be a ‘remote -first’ team. Bryden Wood has EU locations in Barcelona and Milan and it is possible for team members to be employed via these offices. There is considerable flexibility – in the short and long term – for team members to work in the UK or with one of our EU offices.